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Old Jun 03, 2009, 04:59 PM // 16:59   #1
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Default The Zaishen Combat Quest rotation chain has looped and is now fully predictable daily

***EDIT NOTE: What is stated is this post has been discovered around 5 days ago already by a user on http://wiki.guildwars.com called C2Talon. When I created this topic, I was not aware of this. I am not attempting to steal credit for his discovery***

Hey everyone,

After having tried to predict what today's next Zaishen Combat Quest was, I found out that the daily quest rotation is now fully predictable as it has seemed to restart.

Here are the details of my research. I used this page as my source of raw data:
http://guildwars.wikia.com/wiki/Zais...hen_Challenges

What I did was counting how often each quest has been offered since the start, starting at day one, April 23rd 2009. I did this simply in excel with a basic spreadsheet and I just added each quest's appearance to it's respective total. I was expecting to see Hero Battles ending up with way more appearances up to now. But as I went on, and ended up at May 24th 2009, I noticed all quests had been available four times exactly.

When I looked at the quests in the last week of May and upto now have been following the exact same order as when it started at April 23rd: First GvG, then AB, TA, JQ, HA, HB, and so on. The quest order from April 23rd to May 2nd now exactly matches the quest order from May 25th to today, June 3rd.

As a result, I think that it's safe to say that the Zaishen Combat Quests are programmed around a monthly rotation, that is maybe off by a day or two. This could change of course in the future if ArenaNET decides to change it's programming. Until then, I think we can all predict what the next Zaishen Combat Quests are going to be on a daily basis.

If my theory is correct, tomorrow's Zaishen Combat Quest is going to be Guild Versus Guild.

Meridon

Last edited by Meridon; Jun 03, 2009 at 05:58 PM // 17:58.. Reason: See edit note.
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Old Jun 03, 2009, 05:38 PM // 17:38   #2
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so on simpler terms... there are 8 different zcombat quests...
and the number in each set before it cycles/repeats is 32...
and so far this looks correct

time to make zcombat calander?


weeeee im so bored

Last edited by snaek; Jun 03, 2009 at 06:12 PM // 18:12..
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Old Jun 03, 2009, 05:48 PM // 17:48   #3
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People on the Wiki already came to the same conclusion, with the 1-2 days off each month.

http://wiki.guildwars.com/wiki/Talk:..._Quest_ Cycle

Still good job though, wouldn't occur to me to look for any predictability

Last edited by Arduin; Jun 03, 2009 at 06:10 PM // 18:10..
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Old Jun 03, 2009, 05:53 PM // 17:53   #4
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Too bad, was hoping i'd be the first to notice Oh well, I guess someone beat me by 4 days.

Either way, it might still be a good idea to keep this topic open for now just to get the word out, as it seems the official Wiki hasn't really changed their atricle yet as well.

I'll mod my post a bit to show that it wasn't actually me who discovered this.

Meridon
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Old Jun 03, 2009, 06:33 PM // 18:33   #5
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I'm going to go out on a limb and predict it's all programmed to loop.

I guess we'll find out when ALL the missions and bounties have cycled through.

I do wonder if the Traveler is random though.
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Old Jun 03, 2009, 07:30 PM // 19:30   #6
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.

I doesn't matter who did the work first. Most folks suspected the Z thingies would cycle. Fact is, you did do the work..and as an original.

Nice work!
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Old Jun 03, 2009, 07:36 PM // 19:36   #7
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Yes, I knew it was going to loop, back in April and started a thread about it:

http://www.guildwarsguru.com/forum/s...php?t=10369854

I also suggested exploiting this to get 2 quests of the same type for double reward by completing it only once. That exploit also worked for awhile until ANet realized it later and fixed it.
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Old Jun 03, 2009, 08:30 PM // 20:30   #8
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I'll be glad when the missions and bounties start looping, though it could be a while. I'll be able to plan my gaming time better when the missions and bounties are predictable.
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Old Jun 03, 2009, 09:20 PM // 21:20   #9
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Quote:
Originally Posted by Daesu View Post
Yes, I knew it was going to loop, back in April and started a thread about it:

http://www.guildwarsguru.com/forum/s...php?t=10369854

I also suggested exploiting this to get 2 quests of the same type for double reward by completing it only once. That exploit also worked for awhile until ANet realized it later and fixed it.
Tbh, it isnt fixed, it seemed but i am still able to pck up 3 different copies of the HA quest, win 6 battles and then turn it in for 27k baltz and 750 coppers
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Old Jun 03, 2009, 09:23 PM // 21:23   #10
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Quote:
Originally Posted by elypta View Post
Tbh, it isnt fixed, it seemed but i am still able to pck up 3 different copies of the HA quest, win 6 battles and then turn it in for 27k baltz and 750 coppers
Really? If I have a copy of the HA quest in my quest log, I can't get a new HA quest from the flag anymore. I need to complete it, turn it in for reward, then grab a new one.

Previously, I could have 2 copies of the SAME ZaiShen PvP quests in my quest log at the same time, so I only needed to complete the quest once and get 2 times the reward.

Last edited by Daesu; Jun 03, 2009 at 09:27 PM // 21:27..
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Old Jun 03, 2009, 10:08 PM // 22:08   #11
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Interesting thoughts about the double quest bug.

Personally though, I don't really see the usefulness of it though, except if you really don't want to put much effort into it :P

The problem you get with three of the same quests in your log, is that you will not be able to do any of the other daily pvp quests. This means unnessecary waiting time, which in the end costs you more potential rewards. Besides, you would probably want to get the most rewards out of the pvp game mode you play the most, and therefore you will probably just repeat those quests on the day they are on, which is of course prevented if you use this double quest thing.

In the end, I can only see it being useful if you don't grind rewards from the pvp quests on a daily basis and are willing to clog up your log with your one or two favorite pvp gamemode quests, and are also planning to spend as little time as possible actually playing the rounds for them.

Other than that, it sounds like a good idea yeah to get a calendar going on both wiki's that shows the quests on each coming day, so guilds and players can plan their activities around them. I have no experience on programming or anything, but am of course willing to help, though i'm sure everyone can now figure our the quest chain.

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Old Jun 03, 2009, 10:48 PM // 22:48   #12
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You know what would be ironic - anet reading this thread and secretly changing the combat quests just to annoy everyone.Imagine the grief by ppl sayin the predictions wrong.
Luckily i hope this dont happen - well done on the work .
Btw i wonder if ppl are still trying to predict nicholas still .
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Old Jun 03, 2009, 11:42 PM // 23:42   #13
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That was kind of obvious, since the pvp combat cannot vary as much as the pve bounties/missions
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Old Jun 03, 2009, 11:50 PM // 23:50   #14
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Who cares really.
There are only 8 choices what are they supposed to do??
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Old Jun 04, 2009, 12:27 AM // 00:27   #15
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Quote:
Originally Posted by elypta
Tbh, it isnt fixed, it seemed but i am still able to pck up 3 different copies of the HA quest, win 6 battles and then turn it in for 27k baltz and 750 coppers
Are you sure? It's not working for me > <.
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Old Jun 04, 2009, 06:34 AM // 06:34   #16
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Quote:
Originally Posted by Meridon View Post
Interesting thoughts about the double quest bug.

Personally though, I don't really see the usefulness of it though, except if you really don't want to put much effort into it :P

The problem you get with three of the same quests in your log, is that you will not be able to do any of the other daily pvp quests. This means unnessecary waiting time, which in the end costs you more potential rewards. Besides, you would probably want to get the most rewards out of the pvp game mode you play the most, and therefore you will probably just repeat those quests on the day they are on, which is of course prevented if you use this double quest thing.

In the end, I can only see it being useful if you don't grind rewards from the pvp quests on a daily basis and are willing to clog up your log with your one or two favorite pvp gamemode quests, and are also planning to spend as little time as possible actually playing the rounds for them.

Other than that, it sounds like a good idea yeah to get a calendar going on both wiki's that shows the quests on each coming day, so guilds and players can plan their activities around them. I have no experience on programming or anything, but am of course willing to help, though i'm sure everyone can now figure our the quest chain.

Meridon
Since you are now able to keep getting the current day's pvp quest upon completing it, then it should not matter if you reserve 2 pvp quest entries for previous days pvp quests. As an example, you have the current day's RA, and you kept previous day's HA and TA. You keep completing RA and getting a new RA quest after each completion.

In the future when HA or TA come again, you take it, complete it and get double reward. Anyway, this bug is now plugged as you are not able to have more than 1 of the same zaishen pvp quest in your quest log now but for a time, we were able to, when the pvp quests first looped.

Last edited by Daesu; Jun 04, 2009 at 06:36 AM // 06:36..
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Old Jun 04, 2009, 11:07 AM // 11:07   #17
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Quote:
Originally Posted by elypta View Post
Tbh, it isnt fixed, it seemed but i am still able to pck up 3 different copies of the HA quest, win 6 battles and then turn it in for 27k baltz and 750 coppers
Still works for me too, but only with HA. weird, but cool coz it gives a lot of rewards
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Old Jun 04, 2009, 12:18 PM // 12:18   #18
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Quote:
Originally Posted by Meridon View Post
The problem you get with three of the same quests in your log, is that you will not be able to do any of the other daily pvp quests.
On that same character. I would just make a PvP char for collecting RA quests, one for HA quests....and so on. And as soon as one of them got all three of the same, I would play with that character and gets a huge bonus. After that that character would be put on hold again, waiting for the same three quests to pile up again.

However, this can't be done as far as I'm aware.
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Old Jun 04, 2009, 05:54 PM // 17:54   #19
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Quote:
Originally Posted by Arduinna View Post
On that same character. I would just make a PvP char for collecting RA quests, one for HA quests....and so on. And as soon as one of them got all three of the same, I would play with that character and gets a huge bonus. After that that character would be put on hold again, waiting for the same three quests to pile up again.

However, this can't be done as far as I'm aware.
That's very interesting, I didn't think of that

Anyways, GvG Quest is up indeed now. I'm pretty sure it's safe to say we've figured out the rotation. The question now is though, when they'll change it. Since the rotation lasts pretty much exactly a month, I'm not surprised if they'll start to insert a new random rotation every month during their skill and mAT reward points updates. However, sine this hasn't been done yet in last month's update, we could expect anything.

I'm pretty sure though that they won't change the rotation outside the monthly or quarterly updates.
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Old Jun 04, 2009, 08:09 PM // 20:09   #20
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Its nice to know the pattern but im missing the advantage to knowing this pvp wise as you haven't got to wait that long.
Btw for the mission quests i heard these are updated weekly during nicholas patch , is this true?
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